//------------------------------------------------------------------------------ // <auto-generated> // 此代码由工具生成。 // 运行时版本:2.0.50727.5477 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // </auto-generated> //------------------------------------------------------------------------------ namespace Cyberpipe.Properties { using System; /// <summary> /// 强类型资源类,用于查找本地化字符串等。 /// </summary> // 此类是由 StronglyTypedResourceBuilder // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // (以 /str 作为命令选项),或重新生成 VS 项目。 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// <summary> /// 返回此类使用的缓存 ResourceManager 实例。 /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Cyberpipe.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// 为使用此强类型资源类的所有资源查找 /// 重写当前线程的 CurrentUICulture 属性。 /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static System.Drawing.Bitmap _12_副本 { get { object obj = ResourceManager.GetObject("12 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap _5_副本 { get { object obj = ResourceManager.GetObject("5 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap _555 { get { object obj = ResourceManager.GetObject("555", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap addDataBase { get { object obj = ResourceManager.GetObject("addDataBase", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap addGJ { get { object obj = ResourceManager.GetObject("addGJ", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap addMarker { get { object obj = ResourceManager.GetObject("addMarker", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap addPipeLine { get { object obj = ResourceManager.GetObject("addPipeLine", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_updown { get { object obj = ResourceManager.GetObject("arrow_updown", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap bar_chart { get { object obj = ResourceManager.GetObject("bar-chart", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap BlueBackstageBgImage { get { object obj = ResourceManager.GetObject("BlueBackstageBgImage", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap btnlegendSet_Image_副本 { get { object obj = ResourceManager.GetObject("btnlegendSet.Image 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap btnNavigation_Image_副本 { get { object obj = ResourceManager.GetObject("btnNavigation.Image 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Button1_副本 { get { object obj = ResourceManager.GetObject("Button1 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap cad_副本 { get { object obj = ResourceManager.GetObject("cad 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap chuiju { get { object obj = ResourceManager.GetObject("chuiju", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap clear { get { object obj = ResourceManager.GetObject("clear", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap connectivity1 { get { object obj = ResourceManager.GetObject("connectivity1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap dighole { get { object obj = ResourceManager.GetObject("dighole", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap drawLine { get { object obj = ResourceManager.GetObject("drawLine", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap drawPolygon { get { object obj = ResourceManager.GetObject("drawPolygon", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap edit_clear { get { object obj = ResourceManager.GetObject("edit_clear", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ew_副本 { get { object obj = ResourceManager.GetObject("ew 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap full_screen { get { object obj = ResourceManager.GetObject("full_screen", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap hdmanaly_副本 { get { object obj = ResourceManager.GetObject("hdmanaly 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap height { get { object obj = ResourceManager.GetObject("height", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap help { get { object obj = ResourceManager.GetObject("help", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap huitui { get { object obj = ResourceManager.GetObject("huitui", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_downstream { get { object obj = ResourceManager.GetObject("icon-downstream", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap icon_upstream { get { object obj = ResourceManager.GetObject("icon-upstream", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap juli { get { object obj = ResourceManager.GetObject("juli", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap l { get { object obj = ResourceManager.GetObject("l", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Line_20Chart { get { object obj = ResourceManager.GetObject("Line%20Chart", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap liuxiang { get { object obj = ResourceManager.GetObject("liuxiang", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap map { get { object obj = ResourceManager.GetObject("map", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap measuremian { get { object obj = ResourceManager.GetObject("measuremian", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap move1 { get { object obj = ResourceManager.GetObject("move1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap open_folder_add256 { get { object obj = ResourceManager.GetObject("open-folder-add256", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Pan1_副本 { get { object obj = ResourceManager.GetObject("Pan1 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap PipeLinelogo1 { get { object obj = ResourceManager.GetObject("PipeLinelogo1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap PipeLinelogo3 { get { object obj = ResourceManager.GetObject("PipeLinelogo3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap PipeLinelogoey { get { object obj = ResourceManager.GetObject("PipeLinelogoey", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap qianjin { get { object obj = ResourceManager.GetObject("qianjin", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap query1 { get { object obj = ResourceManager.GetObject("query1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap sc_副本 { get { object obj = ResourceManager.GetObject("sc 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap sharevisible_副本 { get { object obj = ResourceManager.GetObject("sharevisible 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap suzhou { get { object obj = ResourceManager.GetObject("suzhou", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap t7_副本 { get { object obj = ResourceManager.GetObject("t7 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap t9_副本 { get { object obj = ResourceManager.GetObject("t9 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap t9_副本1 { get { object obj = ResourceManager.GetObject("t9 副本1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap tuopu_副本 { get { object obj = ResourceManager.GetObject("tuopu 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap valve { get { object obj = ResourceManager.GetObject("valve", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap walk { get { object obj = ResourceManager.GetObject("walk", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap xuanzhuan2 { get { object obj = ResourceManager.GetObject("xuanzhuan2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap yh2_副本 { get { object obj = ResourceManager.GetObject("yh2 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 七线 { get { object obj = ResourceManager.GetObject("七线", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 七线审核 { get { object obj = ResourceManager.GetObject("七线审核", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 创建隧道 { get { object obj = ResourceManager.GetObject("创建隧道", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 删除隧道 { get { object obj = ResourceManager.GetObject("删除隧道", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 双屏对比 { get { object obj = ResourceManager.GetObject("双屏对比", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 双屏联动 { get { object obj = ResourceManager.GetObject("双屏联动", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 双屏设置 { get { object obj = ResourceManager.GetObject("双屏设置", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 垂直净距分析 { get { object obj = ResourceManager.GetObject("垂直净距分析", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 太湖新城 { get { object obj = ResourceManager.GetObject("太湖新城", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 导出矢量 { get { object obj = ResourceManager.GetObject("导出矢量", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 未标题_1_副本 { get { object obj = ResourceManager.GetObject("未标题-1 副本", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 未标题_5 { get { object obj = ResourceManager.GetObject("未标题-5", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 水平净距分析 { get { object obj = ResourceManager.GetObject("水平净距分析", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 淹没分析 { get { object obj = ResourceManager.GetObject("淹没分析", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 选择管线 { get { object obj = ResourceManager.GetObject("选择管线", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap 隐藏隧道 { get { object obj = ResourceManager.GetObject("隐藏隧道", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }