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GHFX_REFACTOR / Backup / Properties / Resources.Designer.cs
wxn on 2 Nov 2016 20 KB 提交
//------------------------------------------------------------------------------
// <auto-generated>
//     此代码由工具生成。
//     运行时版本:2.0.50727.5477
//
//     对此文件的更改可能会导致不正确的行为,并且如果
//     重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Cyberpipe.Properties {
    using System;
    
    
    /// <summary>
    ///   强类型资源类,用于查找本地化字符串等。
    /// </summary>
    // 此类是由 StronglyTypedResourceBuilder
    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
    // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
    // (以 /str 作为命令选项),或重新生成 VS 项目。
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   返回此类使用的缓存 ResourceManager 实例。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Cyberpipe.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   为使用此强类型资源类的所有资源查找
        ///   重写当前线程的 CurrentUICulture 属性。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap _12_副本 {
            get {
                object obj = ResourceManager.GetObject("12 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap _5_副本 {
            get {
                object obj = ResourceManager.GetObject("5 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap _555 {
            get {
                object obj = ResourceManager.GetObject("555", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap addDataBase {
            get {
                object obj = ResourceManager.GetObject("addDataBase", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap addGJ {
            get {
                object obj = ResourceManager.GetObject("addGJ", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap addMarker {
            get {
                object obj = ResourceManager.GetObject("addMarker", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap addPipeLine {
            get {
                object obj = ResourceManager.GetObject("addPipeLine", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap arrow_updown {
            get {
                object obj = ResourceManager.GetObject("arrow_updown", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap bar_chart {
            get {
                object obj = ResourceManager.GetObject("bar-chart", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap BlueBackstageBgImage {
            get {
                object obj = ResourceManager.GetObject("BlueBackstageBgImage", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnlegendSet_Image_副本 {
            get {
                object obj = ResourceManager.GetObject("btnlegendSet.Image 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnNavigation_Image_副本 {
            get {
                object obj = ResourceManager.GetObject("btnNavigation.Image 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Button1_副本 {
            get {
                object obj = ResourceManager.GetObject("Button1 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap cad_副本 {
            get {
                object obj = ResourceManager.GetObject("cad 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap chuiju {
            get {
                object obj = ResourceManager.GetObject("chuiju", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap clear {
            get {
                object obj = ResourceManager.GetObject("clear", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap connectivity1 {
            get {
                object obj = ResourceManager.GetObject("connectivity1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap dighole {
            get {
                object obj = ResourceManager.GetObject("dighole", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap drawLine {
            get {
                object obj = ResourceManager.GetObject("drawLine", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap drawPolygon {
            get {
                object obj = ResourceManager.GetObject("drawPolygon", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap edit_clear {
            get {
                object obj = ResourceManager.GetObject("edit_clear", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ew_副本 {
            get {
                object obj = ResourceManager.GetObject("ew 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap full_screen {
            get {
                object obj = ResourceManager.GetObject("full_screen", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap hdmanaly_副本 {
            get {
                object obj = ResourceManager.GetObject("hdmanaly 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap height {
            get {
                object obj = ResourceManager.GetObject("height", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap help {
            get {
                object obj = ResourceManager.GetObject("help", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap huitui {
            get {
                object obj = ResourceManager.GetObject("huitui", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap icon_downstream {
            get {
                object obj = ResourceManager.GetObject("icon-downstream", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap icon_upstream {
            get {
                object obj = ResourceManager.GetObject("icon-upstream", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap juli {
            get {
                object obj = ResourceManager.GetObject("juli", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap l {
            get {
                object obj = ResourceManager.GetObject("l", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Line_20Chart {
            get {
                object obj = ResourceManager.GetObject("Line%20Chart", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap liuxiang {
            get {
                object obj = ResourceManager.GetObject("liuxiang", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap map {
            get {
                object obj = ResourceManager.GetObject("map", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap measuremian {
            get {
                object obj = ResourceManager.GetObject("measuremian", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap move1 {
            get {
                object obj = ResourceManager.GetObject("move1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap open_folder_add256 {
            get {
                object obj = ResourceManager.GetObject("open-folder-add256", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Pan1_副本 {
            get {
                object obj = ResourceManager.GetObject("Pan1 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap PipeLinelogo1 {
            get {
                object obj = ResourceManager.GetObject("PipeLinelogo1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap PipeLinelogo3 {
            get {
                object obj = ResourceManager.GetObject("PipeLinelogo3", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap PipeLinelogoey {
            get {
                object obj = ResourceManager.GetObject("PipeLinelogoey", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap qianjin {
            get {
                object obj = ResourceManager.GetObject("qianjin", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap query1 {
            get {
                object obj = ResourceManager.GetObject("query1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap sc_副本 {
            get {
                object obj = ResourceManager.GetObject("sc 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap sharevisible_副本 {
            get {
                object obj = ResourceManager.GetObject("sharevisible 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap suzhou {
            get {
                object obj = ResourceManager.GetObject("suzhou", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap t7_副本 {
            get {
                object obj = ResourceManager.GetObject("t7 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap t9_副本 {
            get {
                object obj = ResourceManager.GetObject("t9 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap t9_副本1 {
            get {
                object obj = ResourceManager.GetObject("t9 副本1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap tuopu_副本 {
            get {
                object obj = ResourceManager.GetObject("tuopu 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap valve {
            get {
                object obj = ResourceManager.GetObject("valve", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap walk {
            get {
                object obj = ResourceManager.GetObject("walk", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap xuanzhuan2 {
            get {
                object obj = ResourceManager.GetObject("xuanzhuan2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap yh2_副本 {
            get {
                object obj = ResourceManager.GetObject("yh2 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 七线 {
            get {
                object obj = ResourceManager.GetObject("七线", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 七线审核 {
            get {
                object obj = ResourceManager.GetObject("七线审核", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 创建隧道 {
            get {
                object obj = ResourceManager.GetObject("创建隧道", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 删除隧道 {
            get {
                object obj = ResourceManager.GetObject("删除隧道", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 双屏对比 {
            get {
                object obj = ResourceManager.GetObject("双屏对比", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 双屏联动 {
            get {
                object obj = ResourceManager.GetObject("双屏联动", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 双屏设置 {
            get {
                object obj = ResourceManager.GetObject("双屏设置", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 垂直净距分析 {
            get {
                object obj = ResourceManager.GetObject("垂直净距分析", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 太湖新城 {
            get {
                object obj = ResourceManager.GetObject("太湖新城", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 导出矢量 {
            get {
                object obj = ResourceManager.GetObject("导出矢量", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 未标题_1_副本 {
            get {
                object obj = ResourceManager.GetObject("未标题-1 副本", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 未标题_5 {
            get {
                object obj = ResourceManager.GetObject("未标题-5", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 水平净距分析 {
            get {
                object obj = ResourceManager.GetObject("水平净距分析", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 淹没分析 {
            get {
                object obj = ResourceManager.GetObject("淹没分析", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 选择管线 {
            get {
                object obj = ResourceManager.GetObject("选择管线", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap 隐藏隧道 {
            get {
                object obj = ResourceManager.GetObject("隐藏隧道", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}