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GHFX_REFACTOR / Forms / Frm_Info.cs
wxn on 2 Nov 2016 3 KB 提交
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;

namespace PipeLine
{
    public partial class Frm_Info :System.Windows.Forms.Form
    {
        #region 声明的变量
        private System.Drawing.Rectangle Rect;//定义一个存储矩形框的数组
        private FormState InfoStyle = FormState.Hide;//定义变量为隐藏
        static private Frm_Info dropDownForm = new Frm_Info();//实例化当前窗体
        private static int AW_HIDE = 0x00010000; //该变量表示动画隐藏窗体
        private static int AW_SLIDE = 0x00040000;//该变量表示出现滑行效果的窗体
        private static int AW_VER_NEGATIVE = 0x00000008;//该变量表示从下向上开屏
        private static int AW_VER_POSITIVE = 0x00000004;//该变量表示从上向下开屏
        #endregion

        #region 该窗体的构造方法
        public Frm_Info()
        {
            InitializeComponent();
            //初始化工作区大小
            
            this.timer1.Start();
            this.timer1.Interval = 5000;
            System.Drawing.Rectangle rect = System.Windows.Forms.Screen.GetWorkingArea(this);//实例化一个当前窗口的对象
            this.Rect = new System.Drawing.Rectangle(rect.Right - this.Width - 1,rect.Bottom - this.Height - 1,this.Width,this.Height);//为实例化的对象创建工作区域
        }
        #endregion

        #region 调用API函数显示窗体
        [DllImportAttribute("user32.dll")]
        private static extern bool AnimateWindow(IntPtr hwnd, int dwTime, int dwFlags);
        #endregion

        #region 定义标识窗体移动状态的枚举值
        protected enum FormState
        {
            
            Hide=0,//隐藏窗体
            Display=1,//显示窗体
            Displaying=2,//显示窗体中
            Hiding=3 //隐藏窗体中
        }
        #endregion

        #region 用属性标识当前状态
        protected FormState FormNowState
        {
            get { return this.InfoStyle; }   //返回窗体的当前状态
            set { this.InfoStyle = value; }  //设定窗体当前状态的值
        }
        #endregion

        #region 显示窗体
        public void ShowForm()
        {
                //m_bIsShown = true;
                //on expired fnction
                timer1.Tick += new EventHandler(timer1_Tick);
                timer1.Start();
                ShowFormAnimation();

        }
        public void ShowFormAnimation()
        {
            switch (this.FormNowState)
            {
                case FormState.Hide:
                    if (this.Height <= this.Rect.Height - 192)//当窗体没有完全显示时
                        this.SetBounds(Rect.X, this.Top - 192, Rect.Width, this.Height + 192);//使窗体不断上移
                    else
                    {
                        this.SetBounds(Rect.X,Rect.Y,Rect.Width,Rect.Height);//设置当前窗体的边界
                    }
                    AnimateWindow(this.Handle, 800, AW_SLIDE + AW_VER_NEGATIVE);//动态显示本窗体
                    break;
            }
        }
        #endregion

        #region 返回当前窗体的实例化对象
        static public Frm_Info Instance()
        {
            return dropDownForm; //返回当前窗体的实例化对象
        }
        #endregion

        private void timer1_Tick(object sender, EventArgs e)
        {
            AnimateWindow(this.Handle, 800, AW_SLIDE + AW_VER_POSITIVE + AW_HIDE);//动画隐藏窗体
            this.FormNowState = FormState.Hide; //设定当前窗体的状态为隐藏
            this.timer1.Stop();
        }

    }
}