namespace irisMemory { public class IdentifyConfig { /** * ★是否允许找眼标志位 * =1表示允许;=0表示退出 */ private volatile bool flagFindingEye; private volatile bool flagFoundEye; // 是否找到合格眼睛标志位,用于表示是否进入识别过程 /** * ★进入识别过程前,连续没找到眼的次数 */ private volatile int countNoEyeLast; /** * ★进入识别后,尝试找眼及识别次数 */ private volatile int countTryIdentify; /// <summary> /// 识别开始毫秒数 /// </summary> private long identifyStart; /// <summary> /// 识别成功结束毫秒数 /// </summary> private long identifyEnd; /** * ★识别过程id * ="" 表示不在识别过程中;不为空表示在识别过程中,值为找到眼的时刻值 */ private string identifyTaskId; // 一次识别过程的id private IdentifyConfig() { this.InitConfig(); } /** * 初始化识别过程控制参数 */ public void InitConfig() { this.FlagFindingEye = false; this.FlagFoundEye = false; this.CountNoEyeLast = 0; this.CountTryIdentify = 0; this.IdentifyStart = 0; this.IdentifyTaskId = ""; } /// <summary> /// 开始一次识别过程 /// </summary> /// <param name="taskId"></param> /// <param name="millsecond"></param> public void StartIdentify(string taskId, long millsecond) { this.CountNoEyeLast = 0; this.countTryIdentify = 0; this.IdentifyTaskId = taskId; this.IdentifyStart = millsecond; } public void EndIdentify() { this.IdentifyStart = 0; } private static readonly IdentifyConfig identifyConfig = new IdentifyConfig(); public static IdentifyConfig GetInstance { get => identifyConfig; } public bool FlagFindingEye { get => flagFindingEye; set => flagFindingEye = value; } public bool FlagFoundEye { get => flagFoundEye; set => flagFoundEye = value; } public int CountNoEyeLast { get => countNoEyeLast; set => countNoEyeLast = value; } public int CountTryIdentify { get => countTryIdentify; set => countTryIdentify = value; } public string IdentifyTaskId { get => identifyTaskId; set => identifyTaskId = value; } public long IdentifyStart { get => identifyStart; set => identifyStart = value; } } }