#include "UDPClientUtil.h" #include "SettingConfig.h" #include "QByteUtil.h" UDPClientUtil::UDPClientUtil(QObject *parent) : QObject(parent) { client = new QUdpSocket(this); connect(client, &QUdpSocket::readyRead, this, &UDPClientUtil::readData); } UDPClientUtil::~UDPClientUtil() { } int UDPClientUtil::sendData(QByteArray data) { qint64 len = client->writeDatagram(data.data(), data.size(), QHostAddress(SettingConfig::getInstance().DEVICE_HOST), SettingConfig::getInstance().DEVICE_PORT); qDebug() << QString("[send][%1]").arg(len) << data; return len; } void UDPClientUtil::readData() { // qDebug() << "read data"; QByteArray ba; while(client->hasPendingDatagrams()) { ba.resize(client->pendingDatagramSize()); client->readDatagram(ba.data(), ba.size()); // qDebug() << QString("[recv][%1]").arg(ba.size()) << QByteUtil::binToHexString(ba); emit dataRecieved(ba); } }