#ifndef UDPCLIENTUTIL_H #define UDPCLIENTUTIL_H #include <QObject> #include <QUdpSocket> class UDPClientUtil : public QObject { Q_OBJECT public: explicit UDPClientUtil(QObject *parent = nullptr); ~UDPClientUtil(); void sendData(QByteArray); private: QUdpSocket * client; public slots: void readData(); signals: void dataRecieved(QByteArray data); }; #endif // UDPCLIENTUTIL_H