#include "UDPClientUtil.h" #include "SettingConfig.h" #include "QByteUtil.h" #include <iostream> UDPClientUtil::UDPClientUtil(QObject *parent) : QObject(parent) { client = new QUdpSocket(this); client->bind(QHostAddress("127.0.0.1"), SettingConfig::getInstance().LISTEN_PORT); connect(client, &QUdpSocket::readyRead, this, &UDPClientUtil::readData); } UDPClientUtil::~UDPClientUtil() { } void UDPClientUtil::sendData(QByteArray data) { client->writeDatagram(data, QHostAddress(SettingConfig::getInstance().DEVICE_HOST), SettingConfig::getInstance().DEVICE_PORT); std::cout << "[send]" << data.toStdString() << std::endl; } void UDPClientUtil::readData() { QByteArray ba; while(client->hasPendingDatagrams()) { ba.resize(client->pendingDatagramSize()); client->readDatagram(ba.data(), ba.size()); std::cout << "[recv]" << QByteUtil::binToHexString(ba).toStdString() << std::endl; emit dataRecieved(ba); } }