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casic-smartcity-well-front / static / Cesium / Core / EllipsoidTangentPlane.js
[wangxitong] on 8 Jul 2021 11 KB mars3d总览
import AxisAlignedBoundingBox from "./AxisAlignedBoundingBox.js";
import Cartesian2 from "./Cartesian2.js";
import Cartesian3 from "./Cartesian3.js";
import Cartesian4 from "./Cartesian4.js";
import Check from "./Check.js";
import defaultValue from "./defaultValue.js";
import defined from "./defined.js";
import DeveloperError from "./DeveloperError.js";
import Ellipsoid from "./Ellipsoid.js";
import IntersectionTests from "./IntersectionTests.js";
import Matrix4 from "./Matrix4.js";
import Plane from "./Plane.js";
import Ray from "./Ray.js";
import Transforms from "./Transforms.js";

var scratchCart4 = new Cartesian4();
/**
 * A plane tangent to the provided ellipsoid at the provided origin.
 * If origin is not on the surface of the ellipsoid, it's surface projection will be used.
 * If origin is at the center of the ellipsoid, an exception will be thrown.
 * @alias EllipsoidTangentPlane
 * @constructor
 *
 * @param {Cartesian3} origin The point on the surface of the ellipsoid where the tangent plane touches.
 * @param {Ellipsoid} [ellipsoid=Ellipsoid.WGS84] The ellipsoid to use.
 *
 * @exception {DeveloperError} origin must not be at the center of the ellipsoid.
 */
function EllipsoidTangentPlane(origin, ellipsoid) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("origin", origin);
  //>>includeEnd('debug');

  ellipsoid = defaultValue(ellipsoid, Ellipsoid.WGS84);
  origin = ellipsoid.scaleToGeodeticSurface(origin);

  //>>includeStart('debug', pragmas.debug);
  if (!defined(origin)) {
    throw new DeveloperError(
      "origin must not be at the center of the ellipsoid."
    );
  }
  //>>includeEnd('debug');

  var eastNorthUp = Transforms.eastNorthUpToFixedFrame(origin, ellipsoid);
  this._ellipsoid = ellipsoid;
  this._origin = origin;
  this._xAxis = Cartesian3.fromCartesian4(
    Matrix4.getColumn(eastNorthUp, 0, scratchCart4)
  );
  this._yAxis = Cartesian3.fromCartesian4(
    Matrix4.getColumn(eastNorthUp, 1, scratchCart4)
  );

  var normal = Cartesian3.fromCartesian4(
    Matrix4.getColumn(eastNorthUp, 2, scratchCart4)
  );
  this._plane = Plane.fromPointNormal(origin, normal);
}

Object.defineProperties(EllipsoidTangentPlane.prototype, {
  /**
   * Gets the ellipsoid.
   * @memberof EllipsoidTangentPlane.prototype
   * @type {Ellipsoid}
   */
  ellipsoid: {
    get: function () {
      return this._ellipsoid;
    },
  },

  /**
   * Gets the origin.
   * @memberof EllipsoidTangentPlane.prototype
   * @type {Cartesian3}
   */
  origin: {
    get: function () {
      return this._origin;
    },
  },

  /**
   * Gets the plane which is tangent to the ellipsoid.
   * @memberof EllipsoidTangentPlane.prototype
   * @readonly
   * @type {Plane}
   */
  plane: {
    get: function () {
      return this._plane;
    },
  },

  /**
   * Gets the local X-axis (east) of the tangent plane.
   * @memberof EllipsoidTangentPlane.prototype
   * @readonly
   * @type {Cartesian3}
   */
  xAxis: {
    get: function () {
      return this._xAxis;
    },
  },

  /**
   * Gets the local Y-axis (north) of the tangent plane.
   * @memberof EllipsoidTangentPlane.prototype
   * @readonly
   * @type {Cartesian3}
   */
  yAxis: {
    get: function () {
      return this._yAxis;
    },
  },

  /**
   * Gets the local Z-axis (up) of the tangent plane.
   * @memberof EllipsoidTangentPlane.prototype
   * @readonly
   * @type {Cartesian3}
   */
  zAxis: {
    get: function () {
      return this._plane.normal;
    },
  },
});

var tmp = new AxisAlignedBoundingBox();
/**
 * Creates a new instance from the provided ellipsoid and the center
 * point of the provided Cartesians.
 *
 * @param {Cartesian3[]} cartesians The list of positions surrounding the center point.
 * @param {Ellipsoid} [ellipsoid=Ellipsoid.WGS84] The ellipsoid to use.
 * @returns {EllipsoidTangentPlane} The new instance of EllipsoidTangentPlane.
 */
EllipsoidTangentPlane.fromPoints = function (cartesians, ellipsoid) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("cartesians", cartesians);
  //>>includeEnd('debug');

  var box = AxisAlignedBoundingBox.fromPoints(cartesians, tmp);
  return new EllipsoidTangentPlane(box.center, ellipsoid);
};

var scratchProjectPointOntoPlaneRay = new Ray();
var scratchProjectPointOntoPlaneCartesian3 = new Cartesian3();

/**
 * Computes the projection of the provided 3D position onto the 2D plane, radially outward from the {@link EllipsoidTangentPlane.ellipsoid} coordinate system origin.
 *
 * @param {Cartesian3} cartesian The point to project.
 * @param {Cartesian2} [result] The object onto which to store the result.
 * @returns {Cartesian2} The modified result parameter or a new Cartesian2 instance if none was provided. Undefined if there is no intersection point
 */
EllipsoidTangentPlane.prototype.projectPointOntoPlane = function (
  cartesian,
  result
) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("cartesian", cartesian);
  //>>includeEnd('debug');

  var ray = scratchProjectPointOntoPlaneRay;
  ray.origin = cartesian;
  Cartesian3.normalize(cartesian, ray.direction);

  var intersectionPoint = IntersectionTests.rayPlane(
    ray,
    this._plane,
    scratchProjectPointOntoPlaneCartesian3
  );
  if (!defined(intersectionPoint)) {
    Cartesian3.negate(ray.direction, ray.direction);
    intersectionPoint = IntersectionTests.rayPlane(
      ray,
      this._plane,
      scratchProjectPointOntoPlaneCartesian3
    );
  }

  if (defined(intersectionPoint)) {
    var v = Cartesian3.subtract(
      intersectionPoint,
      this._origin,
      intersectionPoint
    );
    var x = Cartesian3.dot(this._xAxis, v);
    var y = Cartesian3.dot(this._yAxis, v);

    if (!defined(result)) {
      return new Cartesian2(x, y);
    }
    result.x = x;
    result.y = y;
    return result;
  }
  return undefined;
};

/**
 * Computes the projection of the provided 3D positions onto the 2D plane (where possible), radially outward from the global origin.
 * The resulting array may be shorter than the input array - if a single projection is impossible it will not be included.
 *
 * @see EllipsoidTangentPlane.projectPointOntoPlane
 *
 * @param {Cartesian3[]} cartesians The array of points to project.
 * @param {Cartesian2[]} [result] The array of Cartesian2 instances onto which to store results.
 * @returns {Cartesian2[]} The modified result parameter or a new array of Cartesian2 instances if none was provided.
 */
EllipsoidTangentPlane.prototype.projectPointsOntoPlane = function (
  cartesians,
  result
) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("cartesians", cartesians);
  //>>includeEnd('debug');

  if (!defined(result)) {
    result = [];
  }

  var count = 0;
  var length = cartesians.length;
  for (var i = 0; i < length; i++) {
    var p = this.projectPointOntoPlane(cartesians[i], result[count]);
    if (defined(p)) {
      result[count] = p;
      count++;
    }
  }
  result.length = count;
  return result;
};

/**
 * Computes the projection of the provided 3D position onto the 2D plane, along the plane normal.
 *
 * @param {Cartesian3} cartesian The point to project.
 * @param {Cartesian2} [result] The object onto which to store the result.
 * @returns {Cartesian2} The modified result parameter or a new Cartesian2 instance if none was provided.
 */
EllipsoidTangentPlane.prototype.projectPointToNearestOnPlane = function (
  cartesian,
  result
) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("cartesian", cartesian);
  //>>includeEnd('debug');

  if (!defined(result)) {
    result = new Cartesian2();
  }

  var ray = scratchProjectPointOntoPlaneRay;
  ray.origin = cartesian;
  Cartesian3.clone(this._plane.normal, ray.direction);

  var intersectionPoint = IntersectionTests.rayPlane(
    ray,
    this._plane,
    scratchProjectPointOntoPlaneCartesian3
  );
  if (!defined(intersectionPoint)) {
    Cartesian3.negate(ray.direction, ray.direction);
    intersectionPoint = IntersectionTests.rayPlane(
      ray,
      this._plane,
      scratchProjectPointOntoPlaneCartesian3
    );
  }

  var v = Cartesian3.subtract(
    intersectionPoint,
    this._origin,
    intersectionPoint
  );
  var x = Cartesian3.dot(this._xAxis, v);
  var y = Cartesian3.dot(this._yAxis, v);

  result.x = x;
  result.y = y;
  return result;
};

/**
 * Computes the projection of the provided 3D positions onto the 2D plane, along the plane normal.
 *
 * @see EllipsoidTangentPlane.projectPointToNearestOnPlane
 *
 * @param {Cartesian3[]} cartesians The array of points to project.
 * @param {Cartesian2[]} [result] The array of Cartesian2 instances onto which to store results.
 * @returns {Cartesian2[]} The modified result parameter or a new array of Cartesian2 instances if none was provided. This will have the same length as <code>cartesians</code>.
 */
EllipsoidTangentPlane.prototype.projectPointsToNearestOnPlane = function (
  cartesians,
  result
) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("cartesians", cartesians);
  //>>includeEnd('debug');

  if (!defined(result)) {
    result = [];
  }

  var length = cartesians.length;
  result.length = length;
  for (var i = 0; i < length; i++) {
    result[i] = this.projectPointToNearestOnPlane(cartesians[i], result[i]);
  }
  return result;
};

var projectPointsOntoEllipsoidScratch = new Cartesian3();
/**
 * Computes the projection of the provided 2D position onto the 3D ellipsoid.
 *
 * @param {Cartesian2} cartesian The points to project.
 * @param {Cartesian3} [result] The Cartesian3 instance to store result.
 * @returns {Cartesian3} The modified result parameter or a new Cartesian3 instance if none was provided.
 */
EllipsoidTangentPlane.prototype.projectPointOntoEllipsoid = function (
  cartesian,
  result
) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("cartesian", cartesian);
  //>>includeEnd('debug');

  if (!defined(result)) {
    result = new Cartesian3();
  }

  var ellipsoid = this._ellipsoid;
  var origin = this._origin;
  var xAxis = this._xAxis;
  var yAxis = this._yAxis;
  var tmp = projectPointsOntoEllipsoidScratch;

  Cartesian3.multiplyByScalar(xAxis, cartesian.x, tmp);
  result = Cartesian3.add(origin, tmp, result);
  Cartesian3.multiplyByScalar(yAxis, cartesian.y, tmp);
  Cartesian3.add(result, tmp, result);
  ellipsoid.scaleToGeocentricSurface(result, result);

  return result;
};

/**
 * Computes the projection of the provided 2D positions onto the 3D ellipsoid.
 *
 * @param {Cartesian2[]} cartesians The array of points to project.
 * @param {Cartesian3[]} [result] The array of Cartesian3 instances onto which to store results.
 * @returns {Cartesian3[]} The modified result parameter or a new array of Cartesian3 instances if none was provided.
 */
EllipsoidTangentPlane.prototype.projectPointsOntoEllipsoid = function (
  cartesians,
  result
) {
  //>>includeStart('debug', pragmas.debug);
  Check.defined("cartesians", cartesians);
  //>>includeEnd('debug');

  var length = cartesians.length;
  if (!defined(result)) {
    result = new Array(length);
  } else {
    result.length = length;
  }

  for (var i = 0; i < length; ++i) {
    result[i] = this.projectPointOntoEllipsoid(cartesians[i], result[i]);
  }

  return result;
};
export default EllipsoidTangentPlane;