/**************************************************************** Generated by Eclipse Cyclone DDS IDL to CXX Translator File name: HandState_.idl Source: HandState_.hpp Cyclone DDS: v0.10.2 *****************************************************************/ #ifndef DDSCXX_UNITREE_IDL_HG_HANDSTATE__HPP #define DDSCXX_UNITREE_IDL_HG_HANDSTATE__HPP #include "unitree/idl/hg/IMUState_.hpp" #include "unitree/idl/hg/MotorState_.hpp" #include "unitree/idl/hg/PressSensorState_.hpp" #include <cstdint> #include <array> #include <vector> namespace unitree_hg { namespace msg { namespace dds_ { class HandState_ { private: std::vector<::unitree_hg::msg::dds_::MotorState_> motor_state_; std::vector<::unitree_hg::msg::dds_::PressSensorState_> press_sensor_state_; ::unitree_hg::msg::dds_::IMUState_ imu_state_; float power_v_ = 0.0f; float power_a_ = 0.0f; float system_v_ = 0.0f; float device_v_ = 0.0f; std::array<uint32_t, 2> error_ = { }; std::array<uint32_t, 2> reserve_ = { }; public: HandState_() = default; explicit HandState_( const std::vector<::unitree_hg::msg::dds_::MotorState_>& motor_state, const std::vector<::unitree_hg::msg::dds_::PressSensorState_>& press_sensor_state, const ::unitree_hg::msg::dds_::IMUState_& imu_state, float power_v, float power_a, float system_v, float device_v, const std::array<uint32_t, 2>& error, const std::array<uint32_t, 2>& reserve) : motor_state_(motor_state), press_sensor_state_(press_sensor_state), imu_state_(imu_state), power_v_(power_v), power_a_(power_a), system_v_(system_v), device_v_(device_v), error_(error), reserve_(reserve) { } const std::vector<::unitree_hg::msg::dds_::MotorState_>& motor_state() const { return this->motor_state_; } std::vector<::unitree_hg::msg::dds_::MotorState_>& motor_state() { return this->motor_state_; } void motor_state(const std::vector<::unitree_hg::msg::dds_::MotorState_>& _val_) { this->motor_state_ = _val_; } void motor_state(std::vector<::unitree_hg::msg::dds_::MotorState_>&& _val_) { this->motor_state_ = _val_; } const std::vector<::unitree_hg::msg::dds_::PressSensorState_>& press_sensor_state() const { return this->press_sensor_state_; } std::vector<::unitree_hg::msg::dds_::PressSensorState_>& press_sensor_state() { return this->press_sensor_state_; } void press_sensor_state(const std::vector<::unitree_hg::msg::dds_::PressSensorState_>& _val_) { this->press_sensor_state_ = _val_; } void press_sensor_state(std::vector<::unitree_hg::msg::dds_::PressSensorState_>&& _val_) { this->press_sensor_state_ = _val_; } const ::unitree_hg::msg::dds_::IMUState_& imu_state() const { return this->imu_state_; } ::unitree_hg::msg::dds_::IMUState_& imu_state() { return this->imu_state_; } void imu_state(const ::unitree_hg::msg::dds_::IMUState_& _val_) { this->imu_state_ = _val_; } void imu_state(::unitree_hg::msg::dds_::IMUState_&& _val_) { this->imu_state_ = _val_; } float power_v() const { return this->power_v_; } float& power_v() { return this->power_v_; } void power_v(float _val_) { this->power_v_ = _val_; } float power_a() const { return this->power_a_; } float& power_a() { return this->power_a_; } void power_a(float _val_) { this->power_a_ = _val_; } float system_v() const { return this->system_v_; } float& system_v() { return this->system_v_; } void system_v(float _val_) { this->system_v_ = _val_; } float device_v() const { return this->device_v_; } float& device_v() { return this->device_v_; } void device_v(float _val_) { this->device_v_ = _val_; } const std::array<uint32_t, 2>& error() const { return this->error_; } std::array<uint32_t, 2>& error() { return this->error_; } void error(const std::array<uint32_t, 2>& _val_) { this->error_ = _val_; } void error(std::array<uint32_t, 2>&& _val_) { this->error_ = _val_; } const std::array<uint32_t, 2>& reserve() const { return this->reserve_; } std::array<uint32_t, 2>& reserve() { return this->reserve_; } void reserve(const std::array<uint32_t, 2>& _val_) { this->reserve_ = _val_; } void reserve(std::array<uint32_t, 2>&& _val_) { this->reserve_ = _val_; } bool operator==(const HandState_& _other) const { (void) _other; return motor_state_ == _other.motor_state_ && press_sensor_state_ == _other.press_sensor_state_ && imu_state_ == _other.imu_state_ && power_v_ == _other.power_v_ && power_a_ == _other.power_a_ && system_v_ == _other.system_v_ && device_v_ == _other.device_v_ && error_ == _other.error_ && reserve_ == _other.reserve_; } bool operator!=(const HandState_& _other) const { return !(*this == _other); } }; } } } #include "dds/topic/TopicTraits.hpp" #include "org/eclipse/cyclonedds/topic/datatopic.hpp" namespace org { namespace eclipse { namespace cyclonedds { namespace topic { template <> constexpr const char* TopicTraits<::unitree_hg::msg::dds_::HandState_>::getTypeName() { return "unitree_hg::msg::dds_::HandState_"; } template <> constexpr bool TopicTraits<::unitree_hg::msg::dds_::HandState_>::isSelfContained() { return false; } template <> constexpr bool 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0xa9, 0x8a, 0x1e, 0x74, 0x66, 0x43, 0xa0, 0x99, 0xf1, 0x7c, 0xc5, 0x84, 0xed, 0x94, 0x0b, 0x8f, 0x30, 0x18, 0xf1, 0x8d, 0xe0, 0xed, 0x24, 0xf2, 0x90, 0xd8, 0x79, 0x3c, 0xff, 0xb9, 0x51, 0x83, 0xc2, 0xa9, 0x02, 0x2e, 0x27, 0x59, 0xf1, 0xd2, 0x50, 0x45, 0xe9, 0x5b, 0x18, 0x42, 0x95, 0xe2, 0x2c, 0xad, 0xfc, 0x7d, 0x61, 0xf2, 0x7d, 0x41, 0x66, 0x75, 0x41, 0x77, 0xd8, 0x6f, 0xa2, 0x7c, 0xd2, 0x5b, 0x04, 0x03, 0xf1, 0xfc, 0x68, 0x71, 0x76, 0x65, 0x12, 0x06, 0x55, 0x84, 0x73, 0xdf, 0x44, 0x22, 0x80, }; return blob; } template<> inline const uint8_t * TopicTraits<::unitree_hg::msg::dds_::HandState_>::type_info_blob() { static const uint8_t blob[] = { 0xf0, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x40, 0x70, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0xf1, 0x24, 0x67, 0x8f, 0x78, 0x3a, 0xb2, 0x1f, 0x5b, 0xd1, 0x8c, 0xff, 0xcb, 0x0c, 0xc6, 0x00, 0xf6, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0xf1, 0x7c, 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0xf2, 0x7d, 0x41, 0x66, 0x75, 0x41, 0x77, 0xd8, 0x6f, 0xa2, 0x7c, 0xd2, 0x5b, 0x04, 0x03, 0x00, 0x02, 0x01, 0x00, 0x00, }; return blob; } #endif //DDSCXX_HAS_TYPE_DISCOVERY } //namespace topic } //namespace cyclonedds } //namespace eclipse } //namespace org namespace dds { namespace topic { template <> struct topic_type_name<::unitree_hg::msg::dds_::HandState_> { static std::string value() { return org::eclipse::cyclonedds::topic::TopicTraits<::unitree_hg::msg::dds_::HandState_>::getTypeName(); } }; } } REGISTER_TOPIC_TYPE(::unitree_hg::msg::dds_::HandState_) namespace org{ namespace eclipse{ namespace cyclonedds{ namespace core{ namespace cdr{ template<> propvec &get_type_props<::unitree_hg::msg::dds_::HandState_>(); template<typename T, std::enable_if_t<std::is_base_of<cdr_stream, T>::value, bool> = true > bool write(T& streamer, const ::unitree_hg::msg::dds_::HandState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = uint32_t(instance.motor_state().size()); if (!write(streamer, se_1)) return false; for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!write(streamer, instance.motor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = uint32_t(instance.press_sensor_state().size()); if (!write(streamer, se_1)) return false; for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!write(streamer, instance.press_sensor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.power_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.power_a())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.system_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.device_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.error()[0], instance.error().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.reserve()[0], instance.reserve().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template<typename S, std::enable_if_t<std::is_base_of<cdr_stream, S>::value, bool> = true > bool write(S& str, const ::unitree_hg::msg::dds_::HandState_& instance, bool as_key) { auto &props = get_type_props<::unitree_hg::msg::dds_::HandState_>(); str.set_mode(cdr_stream::stream_mode::write, as_key); return write(str, instance, props.data()); } template<typename T, std::enable_if_t<std::is_base_of<cdr_stream, T>::value, bool> = true > bool read(T& streamer, ::unitree_hg::msg::dds_::HandState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = uint32_t(instance.motor_state().size()); if (!read(streamer, se_1)) return false; instance.motor_state().resize(se_1); for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!read(streamer, instance.motor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = uint32_t(instance.press_sensor_state().size()); if (!read(streamer, se_1)) return false; instance.press_sensor_state().resize(se_1); for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!read(streamer, instance.press_sensor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.power_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.power_a())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.system_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.device_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.error()[0], instance.error().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.reserve()[0], instance.reserve().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template<typename S, std::enable_if_t<std::is_base_of<cdr_stream, S>::value, bool> = true > bool read(S& str, ::unitree_hg::msg::dds_::HandState_& instance, bool as_key) { auto &props = get_type_props<::unitree_hg::msg::dds_::HandState_>(); str.set_mode(cdr_stream::stream_mode::read, as_key); return read(str, instance, props.data()); } template<typename T, std::enable_if_t<std::is_base_of<cdr_stream, T>::value, bool> = true > bool move(T& streamer, const ::unitree_hg::msg::dds_::HandState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = uint32_t(instance.motor_state().size()); if (!move(streamer, se_1)) return false; for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!move(streamer, instance.motor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = uint32_t(instance.press_sensor_state().size()); if (!move(streamer, se_1)) return false; for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!move(streamer, instance.press_sensor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.power_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.power_a())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.system_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.device_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.error()[0], instance.error().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.reserve()[0], instance.reserve().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template<typename S, std::enable_if_t<std::is_base_of<cdr_stream, S>::value, bool> = true > bool move(S& str, const ::unitree_hg::msg::dds_::HandState_& instance, bool as_key) { auto &props = get_type_props<::unitree_hg::msg::dds_::HandState_>(); str.set_mode(cdr_stream::stream_mode::move, as_key); return move(str, instance, props.data()); } template<typename T, std::enable_if_t<std::is_base_of<cdr_stream, T>::value, bool> = true > bool max(T& streamer, const ::unitree_hg::msg::dds_::HandState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = 0; if (!max(streamer, se_1)) return false; for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!max(streamer, instance.motor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; streamer.position(SIZE_MAX); if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(false, false)) return false; { uint32_t se_1 = 0; if (!max(streamer, se_1)) return false; for (uint32_t i_1 = 0; i_1 < se_1; i_1++) { if (!max(streamer, instance.press_sensor_state()[i_1], prop)) return false; } //i_1 } //end sequence 1 if (!streamer.finish_consecutive()) return false; streamer.position(SIZE_MAX); if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.power_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.power_a())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.system_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.device_v())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.error()[0], instance.error().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.reserve()[0], instance.reserve().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template<typename S, std::enable_if_t<std::is_base_of<cdr_stream, S>::value, bool> = true > bool max(S& str, const ::unitree_hg::msg::dds_::HandState_& instance, bool as_key) { auto &props = get_type_props<::unitree_hg::msg::dds_::HandState_>(); str.set_mode(cdr_stream::stream_mode::max, as_key); return max(str, instance, props.data()); } } //namespace cdr } //namespace core } //namespace cyclonedds } //namespace eclipse } //namespace org #endif // DDSCXX_UNITREE_IDL_HG_HANDSTATE__HPP