Newer
Older
laserPTZ_CS / AI / EnumName.cs
wangxitong on 11 Sep 2 KB first commit
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace laserPTZ.AI
{
    public enum EnumClassType
    {
        person = 0,
        bicycle = 1,
        car = 2,
        motorcycle = 3,
        airplane = 4,
        bus = 5,
        train = 6,
        truck = 7,
        boat = 8,
        traffic_light = 9,
        fire_hydrant = 10,
        stop_sign = 11,
        parking_meter = 12,
        bench = 13,
        bird = 14,
        cat = 15,
        dog = 16,
        horse = 17,
        sheep = 18,
        cow = 19,
        elephant = 20,
        bear = 21,
        zebra = 22,
        giraffe = 23,
        backpack = 24,
        umbrella = 25,
        handbag = 26,
        tie = 27,
        suitcase = 28,
        frisbee = 29,
        skis = 30,
        snowboard = 31,
        sports_ball = 32,
        kite = 33,
        baseball_bat = 34,
        baseball_glove = 35,
        skateboard = 36,
        surfboard = 37,
        tennis_racket = 38,
        bottle = 39,
        wine_glass = 40,
        cup = 41,
        fork = 42,
        knife = 43,
        spoon = 44,
        bowl = 45,
        banana = 46,
        apple = 47,
        sandwich = 48,
        orange = 49,
        broccoli = 50,
        carrot = 51,
        hot_dog = 52,
        pizza = 53,
        donut = 54,
        cake = 55,
        chair = 56,
        couch = 57,
        potted_plant = 58,
        bed = 59,
        dining_table = 60,
        toilet = 61,
        tv = 62,
        laptop = 63,
        mouse = 64,
        remote = 65,
        keyboard = 66,
        cell_phone = 67,
        microwave = 68,
        oven = 69,
        toaster = 70,
        sink = 71,
        refrigerator = 72,
        book = 73,
        clock = 74,
        vase = 75,
        scissors = 76,
        teddy_bear = 77,
        hair_drier = 78,
        toothbrush = 79,
    }

    public enum EnumFireType
    {
        person = 0,
        fire = 1,
        smoke = 2,
    }

    public enum EnumSmokeType
    {
        smoke = 0,
    }

}