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qd_cnooc_front / static / Cesium / Shaders / Builtin / Constants / passCompute.glsl
[wangxitong] on 27 Nov 2021 164 bytes first commit
/**
 * The automatic GLSL constant for {@link Pass#COMPUTE}
 *
 * @name czm_passCompute
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCompute = 1.0;