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qd_cnooc_front / static / Cesium / Shaders / Builtin / Constants / passTerrainClassification.glsl
[wangxitong] on 27 Nov 2021 207 bytes first commit
/**
 * The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
 *
 * @name czm_passTerrainClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passTerrainClassification = 3.0;