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qd_cnooc_front / static / Cesium / Shaders / Builtin / Constants / solarRadius.glsl
[wangxitong] on 27 Nov 2021 273 bytes first commit
/**
 * A built-in GLSL floating-point constant for one solar radius.
 *
 * @alias czm_solarRadius
 * @glslConstant
 *
 * @see CesiumMath.SOLAR_RADIUS
 *
 * @example
 * // GLSL declaration
 * const float czm_solarRadius = ...;
 */
const float czm_solarRadius = 695500000.0;