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qd_cnooc_front / static / Cesium / Shaders / Builtin / Functions / ellipsoidContainsPoint.glsl
[wangxitong] on 27 Nov 2021 286 bytes first commit
/**
 * DOC_TBA
 *
 * @name czm_ellipsoidContainsPoint
 * @glslFunction
 *
 */
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
    vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
    return (dot(scaled, scaled) <= 1.0);
}