Newer
Older
qd_cnooc_front / static / Cesium / Shaders / Builtin / Structs / ray.glsl
[wangxitong] on 27 Nov 2021 111 bytes first commit
/**
 * DOC_TBA
 *
 * @name czm_ray
 * @glslStruct
 */
struct czm_ray
{
    vec3 origin;
    vec3 direction;
};