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qd_cnooc_front / static / Cesium / Shaders / ViewportQuadVS.glsl
[wangxitong] on 27 Nov 2021 189 bytes first commit
attribute vec4 position;
attribute vec2 textureCoordinates;

varying vec2 v_textureCoordinates;

void main() 
{
    gl_Position = position;
    v_textureCoordinates = textureCoordinates;
}