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qd_cnooc_front / static / Cesium / Widgets / Geocoder / Geocoder.js
[wangxitong] on 27 Nov 2021 8 KB first commit
import defined from "../../Core/defined.js";
import destroyObject from "../../Core/destroyObject.js";
import DeveloperError from "../../Core/DeveloperError.js";
import FeatureDetection from "../../Core/FeatureDetection.js";
import knockout from "../../ThirdParty/knockout.js";
import getElement from "../getElement.js";
import GeocoderViewModel from "./GeocoderViewModel.js";

var startSearchPath =
  "M29.772,26.433l-7.126-7.126c0.96-1.583,1.523-3.435,1.524-5.421C24.169,8.093,19.478,3.401,13.688,3.399C7.897,3.401,3.204,8.093,3.204,13.885c0,5.789,4.693,10.481,10.484,10.481c1.987,0,3.839-0.563,5.422-1.523l7.128,7.127L29.772,26.433zM7.203,13.885c0.006-3.582,2.903-6.478,6.484-6.486c3.579,0.008,6.478,2.904,6.484,6.486c-0.007,3.58-2.905,6.476-6.484,6.484C10.106,20.361,7.209,17.465,7.203,13.885z";
var stopSearchPath =
  "M24.778,21.419 19.276,15.917 24.777,10.415 21.949,7.585 16.447,13.087 10.945,7.585 8.117,10.415 13.618,15.917 8.116,21.419 10.946,24.248 16.447,18.746 21.948,24.248z";

/**
 * A widget for finding addresses and landmarks, and flying the camera to them.  Geocoding is
 * performed using {@link https://cesium.com/cesium-ion/|Cesium ion}.
 *
 * @alias Geocoder
 * @constructor
 *
 * @param {Object} options Object with the following properties:
 * @param {Element|String} options.container The DOM element or ID that will contain the widget.
 * @param {Scene} options.scene The Scene instance to use.
 * @param {GeocoderService[]} [options.geocoderServices] The geocoder services to be used
 * @param {Boolean} [options.autoComplete = true] True if the geocoder should query as the user types to autocomplete
 * @param {Number} [options.flightDuration=1.5] The duration of the camera flight to an entered location, in seconds.
 * @param {Geocoder.DestinationFoundFunction} [options.destinationFound=GeocoderViewModel.flyToDestination] A callback function that is called after a successful geocode.  If not supplied, the default behavior is to fly the camera to the result destination.
 */
function Geocoder(options) {
  //>>includeStart('debug', pragmas.debug);
  if (!defined(options) || !defined(options.container)) {
    throw new DeveloperError("options.container is required.");
  }
  if (!defined(options.scene)) {
    throw new DeveloperError("options.scene is required.");
  }
  //>>includeEnd('debug');

  var container = getElement(options.container);
  var viewModel = new GeocoderViewModel(options);

  viewModel._startSearchPath = startSearchPath;
  viewModel._stopSearchPath = stopSearchPath;

  var form = document.createElement("form");
  form.setAttribute("data-bind", "submit: search");

  var textBox = document.createElement("input");
  textBox.type = "search";
  textBox.className = "cesium-geocoder-input";
  textBox.setAttribute("placeholder", "Enter an address or landmark...");
  textBox.setAttribute(
    "data-bind",
    '\
textInput: searchText,\
disable: isSearchInProgress,\
event: { keyup: handleKeyUp, keydown: handleKeyDown, mouseover: deselectSuggestion },\
css: { "cesium-geocoder-input-wide" : keepExpanded || searchText.length > 0 },\
hasFocus: _focusTextbox'
  );

  this._onTextBoxFocus = function () {
    // as of 2016-10-19, setTimeout is required to ensure that the
    // text is focused on Safari 10
    setTimeout(function () {
      textBox.select();
    }, 0);
  };

  textBox.addEventListener("focus", this._onTextBoxFocus, false);
  form.appendChild(textBox);
  this._textBox = textBox;

  var searchButton = document.createElement("span");
  searchButton.className = "cesium-geocoder-searchButton";
  searchButton.setAttribute(
    "data-bind",
    "\
click: search,\
cesiumSvgPath: { path: isSearchInProgress ? _stopSearchPath : _startSearchPath, width: 32, height: 32 }"
  );
  form.appendChild(searchButton);

  container.appendChild(form);

  var searchSuggestionsContainer = document.createElement("div");
  searchSuggestionsContainer.className = "search-results";
  searchSuggestionsContainer.setAttribute(
    "data-bind",
    "visible: _suggestionsVisible"
  );

  var suggestionsList = document.createElement("ul");
  suggestionsList.setAttribute("data-bind", "foreach: _suggestions");
  var suggestions = document.createElement("li");
  suggestionsList.appendChild(suggestions);
  suggestions.setAttribute(
    "data-bind",
    "text: $data.displayName, \
click: $parent.activateSuggestion, \
event: { mouseover: $parent.handleMouseover}, \
css: { active: $data === $parent._selectedSuggestion }"
  );

  searchSuggestionsContainer.appendChild(suggestionsList);
  container.appendChild(searchSuggestionsContainer);

  knockout.applyBindings(viewModel, form);
  knockout.applyBindings(viewModel, searchSuggestionsContainer);

  this._container = container;
  this._searchSuggestionsContainer = searchSuggestionsContainer;
  this._viewModel = viewModel;
  this._form = form;

  this._onInputBegin = function (e) {
    // e.target will not be correct if we are inside of the Shadow DOM
    // and contains will always fail. To retrieve the correct target,
    // we need to access the first element of the composedPath.
    // This allows us to use shadow DOM if it exists and fall
    // back to legacy behavior if its not being used.

    var target = e.target;
    if (typeof e.composedPath === "function") {
      target = e.composedPath()[0];
    }

    if (!container.contains(target)) {
      viewModel._focusTextbox = false;
      viewModel.hideSuggestions();
    }
  };

  this._onInputEnd = function (e) {
    viewModel._focusTextbox = true;
    viewModel.showSuggestions();
  };

  //We subscribe to both begin and end events in order to give the text box
  //focus no matter where on the widget is clicked.

  if (FeatureDetection.supportsPointerEvents()) {
    document.addEventListener("pointerdown", this._onInputBegin, true);
    container.addEventListener("pointerup", this._onInputEnd, true);
    container.addEventListener("pointercancel", this._onInputEnd, true);
  } else {
    document.addEventListener("mousedown", this._onInputBegin, true);
    container.addEventListener("mouseup", this._onInputEnd, true);
    document.addEventListener("touchstart", this._onInputBegin, true);
    container.addEventListener("touchend", this._onInputEnd, true);
    container.addEventListener("touchcancel", this._onInputEnd, true);
  }
}

Object.defineProperties(Geocoder.prototype, {
  /**
   * Gets the parent container.
   * @memberof Geocoder.prototype
   *
   * @type {Element}
   */
  container: {
    get: function () {
      return this._container;
    },
  },

  /**
   * Gets the parent container.
   * @memberof Geocoder.prototype
   *
   * @type {Element}
   */
  searchSuggestionsContainer: {
    get: function () {
      return this._searchSuggestionsContainer;
    },
  },

  /**
   * Gets the view model.
   * @memberof Geocoder.prototype
   *
   * @type {GeocoderViewModel}
   */
  viewModel: {
    get: function () {
      return this._viewModel;
    },
  },
});

/**
 * @returns {Boolean} true if the object has been destroyed, false otherwise.
 */
Geocoder.prototype.isDestroyed = function () {
  return false;
};

/**
 * Destroys the widget.  Should be called if permanently
 * removing the widget from layout.
 */
Geocoder.prototype.destroy = function () {
  var container = this._container;
  if (FeatureDetection.supportsPointerEvents()) {
    document.removeEventListener("pointerdown", this._onInputBegin, true);
    container.removeEventListener("pointerup", this._onInputEnd, true);
  } else {
    document.removeEventListener("mousedown", this._onInputBegin, true);
    container.removeEventListener("mouseup", this._onInputEnd, true);
    document.removeEventListener("touchstart", this._onInputBegin, true);
    container.removeEventListener("touchend", this._onInputEnd, true);
  }
  this._viewModel.destroy();
  knockout.cleanNode(this._form);
  knockout.cleanNode(this._searchSuggestionsContainer);
  container.removeChild(this._form);
  container.removeChild(this._searchSuggestionsContainer);
  this._textBox.removeEventListener("focus", this._onTextBoxFocus, false);

  return destroyObject(this);
};

/**
 * A function that handles the result of a successful geocode.
 * @callback Geocoder.DestinationFoundFunction
 * @param {GeocoderViewModel} viewModel The view model.
 * @param {Cartesian3|Rectangle} destination The destination result of the geocode.
 */
export default Geocoder;